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Dead Man's
Cell Phone
by Sara Ruhl
Directed by Lauren Caldwell
Scenic Design by Kent Barrett
Lighting Design by Bob Robbins
Costume Design by Marilyn A. Wall

Production Photo

Production Photo

Production Photo

Production Photo

Production Photo

Production Photo

Production Photo

Production Photo

Production Photo

Production Photo

Production Photo

Dead Man's Cell Phone
Digital Rendering (scrim as front lit) This was made with a combination of hand drawing / painting / Vectorworks and Photoshop

Dead Man's Cell Phone
Digital Rendering (scrim as back lit) This was made with a combination of hand drawing / painting / Vectorworks and Photoshop

Initial Sketch
This was the idea for the upstage area behind the proscenium... we were trying to find a "nether world" that was in contrast to the starkness and order of the downstage, thrust area, while incorporating the architectural columns that existed within the space
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